![]() ![]() MS-DOS continued to receive support until the end of 2001, and all support for any DOS-based Windows operating system ended on July 11, 2006. Although Windows XP could emulate DOS, it could not run many of its applications, as those applications ran only in real mode to directly access the computer's hardware, and Windows XP's protected mode prevented such direct access for security reasons. A member of the series is Windows XP, which debuted on October 25, 2001, to become the first consumer-oriented version of Windows to not use DOS. Conversely, the Windows NT operating systems were not based on DOS. These versions of Windows could run DOS applications. Windows 3.0 and its updates were operating environments that ran on top of MS-DOS, and the Windows 9x series consisted of operating systems that were still based on MS-DOS. Installationįor those who are interested in being able to install this new version, they can consult the instructions In the following link.Before Windows XP, consumer-oriented versions of Windows were based on MS-DOS. Builds cleanly on all supported compilers and platformsįinally if you want to know more about it, you can consult the details in the following link.Dynamic scan checks performed by Clang's Undefined Behavioral (UB) Sanitizer and GCC UB and Address Sanitizers have been added.Added static analysis checks by LLVM's Clang, Synopsys Coverity, and VIVA64 Program Verification Systems (PVS) Studio.A Continuous Integration (CI) system was implemented that relies on every push of code to provide immediate feedback to developers.C ++ 11 language constructs are now allowed.Added support for using GLSL shaders to speed up the rendering of emulated output.The configuration on Linux has been moved to the ~ /.Added the ability to change hotkeys on the fly.By default, the OP元 Nuked emulator is used, which provides better emulation of AdLib and SoundBlaster.New customization methods for mouse behavior have been added.The AUTOTYPE command has been added to simulate keyboard input, for example to bypass screen savers.Added the ability to arbitrarily resize the window.Of the other changes mentioned of this new version: Dynamic rebuild support added for 64-bit CPUs and monochrome and composite output modes were added for games written for CGA graphics cards. By default, an OpenGL-based backend is used with 4: 3 aspect ratio scaling and correction using the OpenGL shader. The main task is to ensure high-quality performance of old games on modern systems (a separate dosbox-x fork is being developed to emulate the team).įor the part of the improvements we can find that DOSBox Staging 0.75 has support for CD-DA files (Compact Disc-Digital Audio) in formats FLAC, Opus and MP3 (previously supported WAV and Vorbis).īesides that added support for high resolutions, which consists in performing a correct pixel scaling mode but always trying to preserve the aspect ratio, for example, when starting a 320 × 200 game on a 1920 × 1080 screen, the pixels will be scaled 4 × 5 to obtain a 1280 × 1000 image without blurring. The goals of the project are not to provide support for legacy systems such as Windows x and OS / 2, and to focus on emulating DOS hardware. It is important to mention that this new project of "DOSBox Staging" is developed by a separate team and is not associated with the original DOSBox, in which only minor changes have been observed in recent years.Īmong the objectives by DOSBox Staging there is the provision of an easy-to-use product, simplifying the involvement of new developers (for example, using Git instead of SVN), work for expanding functionality, the main focus on DOS games, and support for modern platforms. 10 years after the last significant release of the popular DOSBox emulator a new version of this emulator arrives which was taken up by fans who started a new project, which gathered numerous followers and who worked on various patches so that this new version could arrive.įor those who are unfamiliar with DOSBox, you should know that this is a cross-platform MS-DOS emulator written using the SDL library and developed to run older DOS games on Linux, Windows, and macOS.
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